The GAMER Program - Definitive Edition
The GAMER Program originated in 1997, when the author, Jorge Humberto Decanini, was 16 years old and attending high school in Monterrey. Back then, he used to draw comics in his notebooks during boring classes, joking with a friend about the stories they came up with together. One day, while parodying *Dragon Ball Z* in a comic, he decided to draw his friend Luis; in retaliation, Luis drew a picture of the author. Both characters would serve as enemies to the comic's heroes during a story arc reminiscent of the *Dragon Ball Z* Android saga. The twist? Both characters were expert gamers, and their fusion would create the perfect GAMER—one capable of beating any game. Those two characters were Jurgen and Lewis.
Psychologist and Graphic Designer
Novelist and blogger at www.nerdcas.net
Lifelong gamer
Lover of science fiction and adventure literature